In Little Donjons, one player describes the world and everyone else plays a brave hero exploring it. No boards. No wrong moves. No one gets left out. Every session is a story you make together.
Roll dice to find out what happens when things get tricky — and when you lose a roll, you get to tell what went wrong. Losing is part of the adventure.
The Dungeon Master (DM) describes a problem the world needs heroes to fix — built around each player's character motivation.
Getting to the adventure is part of the fun! One or two challenges on the road. Describe what you do, then roll dice.
More problems inside the adventure. Roll dice. The side with the highest die wins — and gets to tell what happens.
Count your Treasures, go up a level, make your hero stronger — and look for the next adventure!
Jump in immediately with one of these adventurers — or invent your own!
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Thanks for joining! Here's your copy of the Little Donjons rulebook.
⬇ Download the RulebookLittle Donjons is an original tabletop RPG designed to make collaborative storytelling joyful and accessible for young adventurers aged 6 and up. It grew out of a love for imaginative play, and the belief that every kid deserves a game that respects their creativity.
The game is a derivation of the RPG Donjon, reimagined for very young players — with simple dice rules, gentle consequences, and characters you can dream up in minutes.
Little Donjons is currently in playtest. Sign up above to follow along as it grows!